Dimanche 24 Septembre 2017  -  14h13  

       A découvrir sur N64
       Accès Rapides




   Roms N64

   Jeux N64

   Boites 3D / Box-Art

   Textures HD

   Hacks / Traductions


   Tests / Vidéo-Tests


   Dossiers & Tutos



   Quiz N64

   Mini-Jeux N64

   Challenges N64


   Classement Trophées
Le saviez-vous ?

Les plugins RiceVideo et Glide64 permettent de dumper les textures des roms N64 et de charger des Packs de textures en Haute Définition.
Daedalus v0.8 Pre 1 (Aprentice)
Version compilée par Aprentice.
Voici les améliorations :

- Improved Zipped rom support: Now any file over 1MB in size is checked (apparently some roms are archived without extensions).
- Fixed bug in Zipped rom support where various decompression errors were not detected.
- Memory Leak fixed: Zipfiles were not being closed after being scanned.
- Added over 100 combiner modes.
- Fixed controller "Reset" command.
- Fixed PAL screen scaling (aspect ratio should be correct now).
- Fixed texture load bug (some 8 bit textures were mis-aligned and scrambled).
- Fixed bug where textures were not released properly (possibly eating up video memory).
- Fixed texture palette CRC bug that caused some roms to reload textures each frame.
- Converted graphics code from DirectX7 to DirectX8.
- Moved graphics code to separate plugin.
- Added VertexBuffer support to the graphics code, to take advantage of parallelism with the graphics hardware.
- Fixed rom loading bug which caused a crash when roms that were not a multiple of 4 bytes were loaded. (not sure why roms shouldn't be a multiple of 4 bytes anyway)
- Optimised several texture decompression routines.
- Added Lkb's changes (up to Lkb-4.2).
- Lots of code tidying (e.g. use of singleton classes etc).
- Cleaned up debug logfile handling.
- Improved PIF RAM handling.
- Fixed OS HLE bug that would cause a few roms to hang Daedalus when inserting timers.
- Fixed a nasty bug where Daedalus would hang indefinitely if you tried to stop the CPU thread while it was searching for OS HLE patches.
- Fixed (hopefully) the IncTexRectEdge hack recquired by a few roms.
- Restructured source into separate directories.
- Lots more that has been forgotten!

Note : 
Téléchargé : 10126 fois
(06/12/2001 - 157 Ko)

   Identifiant :


   Mot de Passe :


   Mot de Passe oublié !
Devenir Membre
       Dossiers / Tutos (39)

   Collectionner sur Nintendo 64

   Test du SS-N64-PS2 Controller Adapt...

   Utiliser et configurer l'émulateur ...

   Guide : Bomberman 64

   Commencer dans l’Emulation Nintendo...

   Jouer avec des shaders sur vos émul...

   Test du Pad Hori Nindendo 64 (Hori)

   Jouer aux FPS de la Nintendo 64 à l...

   Les Jeux Nintendo 64 Abandonnés

   Utiliser et configurer l'émulateur ...
Tous les Dossiers
       Vidéo-Tests (14)

   Diddy Kong Racing

   GoldenEye 007

   Resident Evil 2

   Legend of Zelda, The - Majoras Mask

   Quake 64


Tous les Vidéo-Tests
       Tests de Jeu (45)

   San Francisco Rush 2049

   Xena Warrior Princess - The Talisma...

   Quake 64


   Legend of Zelda, The - Majoras Mask

   Conkers Bad Fur Day

   FIFA - Road to World Cup 98
Tous les Tests
       Notices Scannées (150)

   Magical Tetris Challenge

   Wipeout 64


   Diddy Kong Racing

   Carmageddon 64

   Big Mountain 2000

   Shadowgate 64 - Trials Of The Four ...
Toutes les Notices


(c) 2001-2017 Emulation64.fr / Emulation64.net