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Les émulateurs Mupen64++ et Project64k permettent de jouer en ligne aux jeux Nintendo 64 avec n’importe quels adversaires partout dans le monde.
UltraHLE 2064 v1.05a (The Company)
UltraHLE 2064 est un émulateur basé sur le code source de UltraHLE v1.0.0.
L'équipe chargée de développer cet émulateur est composée de DominaTor (SupraHLE), Hacktarux (Mupen64), McLeod (Evoodoo), PsYko, Tb, RatTrap, Quvack et _aprentice_.

L'émulateur permet l'utilisation de plugins externes pour l'affichage, le son et les contrôles.
Il est donc possible d'améliorer l'émulation des Roms en y ajoutant des Plugins.


Liste des dernières améliorations :

Whats new in 1.0.5a
-------------------
- Optimized edynarec (DominaTor)
- Optimized hardware & HLE emulation (DominaTor)
- Fixed some hardware emulation bug (DominaTor)
- Major source code cleanup (DominaTor)
- Fixed the pause bug in edynarec/interpreter mode (DominaTor)
- Fixed flashing status bar issue in fullscreen mode (DominaTor)
- Added full partial support for some roms (DominaTor)
- Fixed the Zelda Mq/MoM issue (DominaTor)

Whats new in 1.0.5
------------------

- Improved patch system (_aprentice_)
- Recoded internal symbol system (_aprentice_)
- Added detection for more oscalls (_aprentice_)
- Improved all current oscalls (_aprentice_)
- Fixed various internal bugs (_aprentice_)
- Fixed possible crash in sound code (_aprentice_)
- Fixed clayfighter 63 1/3, now fully playable (_aprentice_)
- Added another EUR country code to rom browser (_aprentice_)
- Fixed problem where rom browser showed through the game (_aprentice_)
- Fixed problem where debugger flashed inside the game (_aprentice_)
- Resized main window (_aprentice_)
- Fixed bug where the cpu didnt stop in some cases (_aprentice_)
- Optimized cpu interpreter (_aprentice_)
- Optimized opcode recompiler (_aprentice_)
- Added tb's exception code (_aprentice_)
- Fixed some crashes in directx sound code (tb)
- Recoded cop0 exception routines (tb)
- Fixed sound plugin issue (Dominator)
- Fixed two opcodes in edynarec (Mcleod)

Whats new in 1.0.4
------------------
- Added support & cheats for Zelda Master Quest (DominaTor)
- Added specific roms support and optimizations (DominaTor)
- Added some oscalls for better video & devices support (DominaTor)
- Added Cpu/Gfx/sound/Fps switch to solve graphics glitches during gameplay (DominaTor)
- Fixed the internal sound fast music -frequency- issue (McLeod)
- Fixed various eeprom/sram/controller pak issues (McLeod)
- Added some cpu workaround (McLeod)

Whats new in 1.0.3
------------------
- Improved the Xengine OGL (tb)
- Added a user friendly multiple rompath support (tb)
- Fixed the filecachefor rompath
- Fixed some bugs
- Coded a JPEG decompression routine (Hacktarux)
- Almost fixed the compatiblity with all third party video plugins (McLeod)
- Fixed Xengine/OGL bug (McLeod)
- Added rounding ops to default recompiler (McLeod)
- Added FPU ops in Long word format to eDynarec (McLeod)
- Added some missing opcodes (McLeod)
- Added a TLB work-around (McLeod)
- Implemented Hacktarux's JPEG decompression code (McLeod)
- Fixed an "Interpreter mode" bug (McLeod)
- Implemented the user friendly CPU options :"Default", "eDynarec" & "Interpreter" (DominaTor)
- Reoganized the oscalls detection and patch scheme (DominaTor)
- Added some new HLEd routines (DominaTor)
- Fixed some specific roms patches (DominaTor)
- Added some new specific roms fixes (DominaTor)
- Optimized some roms emulation (DominaTor)
- Added some oscall (DominaTor)
- Fixed an annoying GUI bug (DominaTor)
- Fixed some video bug (DominaTor)
- Completed Help file (DominaTor)
- Introduced an installer version (DominaTor)
- Updated the ini file (DominaTor)
- Added a shortcut for the reset rom function (DominaTor)
- Fixed various misc. bugs (_aprentice_)
- Added some oscalls (_aprentice_)

Whats new in 1.0.0
------------------
- Added cheats dialog (_aprentice_)
- Cheats support (_aprentice_)
- Added Detection for 115 high level calls (_aprentice_)
- Multiple cheats support per description (_aprentice_)
- Automatic rom detection for cheats dialog (_aprentice_)
- Added 'Demo','Beta','JU' to rom country list and improved 'EUR' (_aprentice_)
- Converted UltraHLE to C++ (_aprentice_)
- "Filename" removed from listbox (_aprentice_)
- Total ui code rewrite (_aprentice_)
- Made UHLE use CRC instead of romheader (_aprentice_)
- sorting by filename added to rom browser (_aprentice_)
- Romlist caching to romlst.dat (_aprentice_)
- Gui multithreading support (_aprentice_)
- Tons of game specific fixes (DominaTor)
- Many games optimization hacks (DominaTor)
- Added Detection for 16 high level calls (DominaTor)
- Fixed bug where sound didnt play in Hybrid heaven, fzero, smash bro (DominaTor)
- Fixed major bug in cpu (DominaTor)
- Added experimental fix for pokemon stadium pocket monsters jap's intro, now shows gfx (DominaTor)
- Added experimental Mips->x86 optimization level (DominaTor)
- Removed some useless code (DominaTor)
- Converted video and sound code to zilmar spec (Hacktarux)
- Zilmar spec video plugin use xengine plugins (it's possible to choose the api) (Hacktarux)
- Added cpu usage for audio and video (Hacktarux)
- old endianess bug in zelda jpg background fixed (Hacktarux)
- Added Yoshi Story ucode S2DEX, video now supports yoshi story (Hacktarux)
- New blending modes (McLeod)
- 16 bits rendering support, if 32 bits rendering fails (McLeod)
- Dithering in 16 bits mode (McLeod)
- Added compatibility for cards don't support 'ARB_multitexture' OpenGL extension (McLeod)
- Changed ucode detection method (McLeod)
- Added dlist op for zelda (McLeod)
- Fixed some dlist ops -> Fixed FZERO-X flashing (McLeod)
- Fixed texture problem in most of F3DEX 2.x (McLeod)
- Emulated 32 bit precision sin,cos, and sqrt (McLeod)
- Fixed bug in cpu (McLeod)
- Fixed Invalid vertex load (McLeod)
- Added ucode detection based on crc (McLeod)
- Added more lighting ops (McLeod)
- Added Partial Flashram support (McLeod)
- Added partial support for perfect dark in video (McLeod)
- Added pif2 support (McLeod)
- Added some missing cpu opcodes (McLeod)
- Added Region detection (McLeod)
- Changed blending in uhle plugin (McLeod)
- Added interpreter mode (Castlevania) (McLeod)
- Pokemon JPEG-DCT workaround (McLeod)
- Added ERET, BREAK, SYSCALL opcodes (McLeod)
- Preliminary exceptions handling (McLeod)
- Some grafics calls HLE'd (McLeod)
- Partial Mempak support (McLeod)
- Sram, eeprom support compatible with PJ64 (McLeod)
- Added CIC boot chip detection (McLeod)
- Simulated another video interrupt call(McLeod)
- Auto detection for SLIST type (PsYKo)
- SLIST Reset Added (PsYKo)
- Simulated another display processor call (PsYKo)
- Added Detection for 15 high level calls (PsYKo)
- Added some fixes for zelda mom (PsYKo)
- Added fixes for rom PI transfers. (PsYKo)
- Added Detection for 2 high level calls (Quvack)
- Added French, Italian and Spanish flags to ListView ImageList (Quvack)
- Made it so Uhle recognises the French, Italian and Spanish roms and displays them with the approperiate flag and title in the RomBrowser (Quvack)
- Fixed the File/Open bug (Quvack)
- Converted UHLE code to OpenGL Plugin (tb)
- Added fog, decal, and correct multitexture blending to OpenGL plugin (tb)
- Added plugin configuration dialog (tb)
- Added Audio Plugin Support (tb)
- Added Video Plugin Support (tb)
- Added Input Plugin Support (tb)
- Added pif support (tb)
- Various bug fixes (tb)
- Added SRAM support (tb)
- Speed Increase for TNT2 cards (tb)
- Z decal fixed for tnt2 and ati cards (tb)
- Fixed texture env modes, now everything looks fine (tb)
- Added missing blending function (goldeneye, etc.) (tb)
- Zip Support (Contributed by Dave2001)
- Spaces Fix (Contributed by Dave2001)


L'Equipe : The Company
Site officiel : http://www.ultrahle2064.com

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(03/08/2003 - 728 Ko)
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